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08/08/08
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flies
anybody used it? i can't figure out what the hell it is, is it just some kind of glorified x-y controller?
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08/08/08
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ignatius
i have dabbled with it but not really gotten into it. i need to. It's sort of a controller for morphing multiple states of a patch. way more than just an x-y controller.
08/08/08
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slp
you can store the state of all contraptions with it yes (all parameters ), then morph between them on the pad...
it totally rules!
its also possible to exclude params from it etc...
theres some examples that come with mulch i think ..
08/08/08
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ricemutt
the metasurface is maybe the best thing ever. well that's what I think, haha. but I don't know how fun it would be to use live, with a mouse. I have a tablet PC and I use it on fullscreen mode to control granular effects. Let me see if I can find a good example...
this track, I think, was me controlling two dlgranulator effects that were feeding back into themselves, and not much else, all with the metasurface on my tablet PC. I made about 20+ different presets and faded between them by using the metasurface. Actually I remember that these sounds were also going through an instance of quadfrohmage, and both the grains and quadfrohmage were feeding back into each other depending on my mixing.
link
but really, it's fantastic, you can control parameters on any VST effect with it. It's like a "morph" function but instead of just two settings to morph between you can gradually morph at the same time between as many different settings as you want.
Here is an intro to a track I did lately:
link
what I did was I had an input coming from a big fat harmonic drone synth going into some DLgranulators in mulch. My idea was to have it kind of sound like thousands of tiny particles gathering and then finally coalescing into one big drone. The best way to do this was really the metasurface. I designed some custom settings for this track, using two granulators and also a delay effect.
08/08/08
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ricemutt
here's another one, hehe
link
the big noise freakout for the last half of the track is a lot of metasurface action.
08/09/08
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AndrewBrewer
ricemutt, good tracks!
08/09/08
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ricemutt
thanks man 
edited: Aug 11 2008
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hardvoltnine
Ricemutt!!!!!!!!! I don't really get into much ambient stuff. The first link you posted is awesome, it is going on my eyepod.
08/11/08
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adcBicycle
i think the metasurface is the main reason i use audiomulch... totally rocks.
i use it for ambient stuff too... but i bet you could find a use for it no matter what type music you make.
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