| StoreTags: tip, production, drums, crunch, rasp
Author: cbit on January 21 2007
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Theres a certain gritty crunch to 'snare' type percussion sounds that chris clark (among others) does very well. Here's a way of approximating a similar sound.
An 808 clap sample has the same quality. Inspecting the waveform close up reveals several transient peaks very closely spaced in the the 'attack' portion of the sound (simulating the slight lack of syncronisation when x number of people attempt to clap at the same time).
You can pull this same trick on a variety of non-clap samples as long as they have a nice brief peak transient at their onset (if they don't, make one).
Quickly and dirtily in live: zoom in, copy the attack transient of your percussive hit and paste it one or two times prior to the 'beat'. vary the pitch or some other kind of modulation if you like. When played back, the copied transients shouldn't be independently identifiable. They should all still sound as though they are one 'hit' but now with that certain crunchy raspy crackling something.
Experiment with the positioning of the completed sound. having the initial 'hits' begin slightly before the beat tends to give an effect that i like.
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01/21/07
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cbit
thnkas: i am also hoping it will become a full tune ;)
01/21/07
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monkvolcano
wow great tip..
how bout how to make a kik to balance out the extreme up frontness of the clik?
friggin awesome example there too.
01/21/07
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monkvolcano
jeezers.. I've been wondering how you make this sound for a while..
now I can start ripping off AFX beatz in earnest!
01/21/07
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astroid
i'd rather be able to make teh cbit beatz than the aphex beatz any day. seriously
01/21/07
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electrodan
seconded
01/21/07
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cbit
mv said: "how bout how to make a kik to balance out the extreme up frontness of the clik?"
i don't know if this answers the q: in the clip the kick i'm using is based on an 808 sample, it has a slight pitch envelope applied to it and slight saturation, and medium compression, with attack on the compressor a bit delayed to sharpen the initial transient.
thanksguys
01/21/07
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datathinner
this is a quality blog.
01/21/07
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sclr
yeah no d. great clip! glad i was being a pest for once.
01/21/07
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monkvolcano
really tho cbit, your stuff sounds so damne good.. maybe you should get a Bob Ross type show for idm.
01/21/07
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Mr12000
Some bangin' Chris Clark beats, Cbit. Thanks again for the tip.
01/22/07
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yghartsyrt
another trick to for some chris clark style is huge compression and some some extreme stereo widening just right beofre the compressor.
you snippet sound great cbit
01/22/07
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INKEYstrng
what exactly does stereo widening do? the future? how does it work? can i simulate this by hand? or do i need some fancy pants vst to do it for me?
edited: Jan 22 2007
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cbit
mv said: "maybe you should get a Bob Ross type show for idm."
lollol!
yes stereo widening: IS - a regular chorus effect works pretty well for that (just delaying l,r channels by varying amounts). Try not to widen the sub bass though, thats best left mono. depending on the source material you might have to add some kind of 'bass mono-izer' processor after the widener, if the widener doesn't have a bass filter of its own.
01/22/07
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AikiGhost
Cool, tip.
Do you tend to do this with stereo samples or mono. Also how much micro editing do you do with your samples before making a beat? Do you tendto mangle every single kick snare and perk or just one or 2 and leave the rest as is?
edited: Jan 22 2007
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cbit
AG: all the percussion hit samples i use are modified somehow to fit the the track, sometimes just by eq+compression+tuning.. Often they're chopped out of larger heavily effected sections i recorded.
re. Stereo/mono: both.
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