Nodal Sequencer
StoreTags: sequencer, generative, nodal
Author: daswesen on October 14 2007
Viewed 3122 times. 16 people liked this blog. You can rate it below if you haven't already.
--> Just discovered this, wicked!!
link
Read daswesen's other blogs.daswesen's Recent Blogs
Comments

1 | 2
oh i was meaning to ask last night, does anyone have any idea what the MIDI IN is for in nodal? its prefs have settings for midi in, but i didn't see anything in the tutorial pdf that covers it.

Do you guys also notice that it's not really tight when sending multiple notes at once? My beats arealways slightly flanging.

i didnt realize it could send multiple notes at once? at least not from the same node. or did you mean using simultaneous circuits with the same timing? i didn't really notice it being loose when i was doing that, but i wasn't paying too close attention. i had some of the notes going to a "rhodes" patch and others from the same circuit (and another circuit) going to drums.

what i did notice is that you can use parallel or whatever and get it going weird where it goes from one node to both the previous node and the next node at the same time, but the distance between the nodes still affects timing (unless they are set as wormhole paths), so if two of those nodes are really close together you get some fast "flam" things going on. also moving the nodes around when they are in that mode seemed to cause a lot of retriggers that weren't expected.

i definately found that when things started getting weird hitting stop, then the rewind back to the begining button, then hitting play again usually sorted things out.

i also found it easy to set a node as some weird wrong type where it kept almost feeding back. like the longer it ran it would start spitting out some really fast drilled notes and the longer i let it keep going the more and faster they would be.

Yeah that feedback thing is alright, and moving around is not good either I noticed. But it's just when recording the midi, you see that notes that should be simultaneous are a bit off. No problem though really, I can always quantize afterwards. It's really good fun though. I find myself using 1/32 as the base step length, and then you can build structures like described in the paper. For example set up a simple square loop with no notes sending, and using parallel paths to trigger specific sequences on the beat, or two recursive loops getting chosen sequentially, stuff like that. Really cool to explore some structural thinking. I really like how the network structure doesn't really imply anything at all, but is very flexible.


link Lookit here I learnt a lot from the examples there.

1 | 2

Register / login
You must be a member to reply or post. signup or login