Los Angeles, California, USA
Jamming Live Randomness
StoreTags: Finger drumming, live, mpc, sampling
Author: ModuLR on November 08 2007
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People who enjoyed reading this: jogn, skab, prettylights, ejectorset, Logo, cbit, bodo, Plissken
--> So at the encouragement of Cbit, I'm posting this little chunk of youtube'ness from my blog to the emblog. I am no Jel.

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What's going on... It’s very straight forward chop, and great practice for some future experimental stuff. The sample is broken into 16 parts. I kept the order of the samples which fit nicely in 4 pad phrases starting from the bottom up. The kick+Bass tends to drop on pad 1,5,9,13 … another bass +hat on 2,6,10,14… the snare falls on 3,7,11,15 and the hats alone tend to fall on 4,8,12,16. Since it’s a break I don’t have to get too crazy with playing the drum parts… so I’m just jamming way. This isn't reflective of the sound I usually go for, but the pad layout is similar to what I prefer when building kits. I like having elements vertical so my hands can maintain the same horizontal motion (e.g., snare'ish things are always position 3, etc). I'll use this structure for building kits in general, however place alternative percussive elements on the topmost 4-8 pads.

Anyway, that's pretty much the stuff from me blog. What I wanted to add was how good it felt to jam live. It has me thinking, I'd almost rather compose this way. Just jam each part for the length of the song. Throw bpm and all that crap in the trash bin. Just let it flow naturally. The problem is when one has to edit the hiccups, things are no longer visually easy to grasp (at least for me, cos my timing isn't great). You might land between bars and what not... but I like the idea that the timing naturally drifts.

anyway, thought I'd share. Pez.
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Comments

are all the sounds from the same break, or are some pads in simultaneous trigger mode? not that it really matters, its a hot break and your live mpc skills are up there, Jel better watch out. I play mpc in a live band, so you know, i can definitely appreciate your square pushing coordination.
Recent blogs: efx racks & macros in live 6  

nice vid.

i know what you mean about just jamming with no sequence going.

im glad you posted this, definately has me inspired to dig my 1000 out this weekend and try out some of the ideas i've had recently.

nice toons. that bass sound is nice.

moduLR said: "The problem is when one has to edit the hiccups, things are no longer visually easy to grasp (at least for me, cos my timing isn't great). You might land between bars and what not... but I like the idea that the timing naturally drifts."

definitely hear you about time-drift having a nice, natural feel to it. Thinking about how to get the editing to be a bit smooth, you could try playing with a metronome/clicktrack at first then turning it off, that way you'd be more or less in time with a certain signature, which might make the editing a bit easier... doing [i]midi[i] recording, naturally. (the pads send midi, i'm sure...?)

if you want to quantize thigns a bit, then don't see any way to have drift without chanign the time-sigs in the midi sequence.

the little stutters you put in are really nice, tho.

I really like this! thanks for posting more details about how you have it set up.

"just jam each part for the length of the song. Throw bpm and all that crap in the trash bin. Just let it flow naturally"
I've been thinking along these lines too: playing something into live (guitar, bass or something) and then setting that up as the tempo master (using warp markers), then all the digital squiggliness will be forced to conform to the sloppy human timing.

@ prettylights - the pads are not in simultaneous mode. However, that's what I would do if the elements where a bit more seperate, or I s'pose you could use the velocity layers and set them so they all trigger regardless.

@ everyone regarding timing - I love shitty human timing! I think cbit's idea is pretty interesting... never thought about using live's warp markers that way. This might be a reasonable solution.

The warp markers trick is working our very well for me as a way of extracting using grooves from breakbeats. It has a couple of drawbacks though (since you're automating the master tempo to fake the groove, tempo changes are pretty much our of the question).
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Now I fully understand, and to think it's been under my nose this entire time. It's saturday, and I've got nothing but time today. Schweet!


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