audio- vs. midi-sequencing
StoreTags: sequencing, midi, audio, workflow
Author: tylth on December 09 2007
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--> pro tools pros tend to sequence audio only
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midi seems more flexible but also hogs cpu ressources

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both. audio sequencing is hard to save outside of a daw session, whereas midi files are more portable. but ya, it's apples and oranges... both are tasty.

i like midi when i'm making melodies and audio sequencing when making drum loops, because midi is easier to edit after recording but you can do lots of damage and chop-chop on drums when they're audio.

i do both. the start is mostly pure midi. especially midi just has more possibilities to fuck with durations, pitch and whatever information.
at some point i render most of the midi and start editing the audiobits.

so i wouldn't go either way a 100% both have their advantages and stuff

i use protools for audio and midi.
midi is a pain in the ass though...

but i still lurv PT

One reason could be that MIDI doesn't visually represent a track in detail (i.e. sounds with with long decays, delay based fx, dynamics, etc. MIDI will just show you note on/off, velocity, etc). If that makes sense...


Yes, this is part of the reason i don't use much midi. A green rectangle (midi note) tells me nothing about the character of the sound it represents. When i work with waveforms i use visual cues, to an extent you can 'see' a sound's character, this helps me work faster.

The trust thing: In the past there have been a few cases when a patch was not saved properly with a track, very frustrating. Didn't have any similar problems with wave files.

Also it's a control thing: if midi synths contain some kind of irregular modulation (random lfos etc), i want to keep the good bits, ditch the other bits. If i'm working with wave files i can do that, while i'm working with midi notes i often can't.

seems like i want to ressurect my 24bit resampling channel in live

you should make that 32 bit so you don't lose any quality - at least according to this link .
Recent blogs: The real Arturia Jupiter 8V  

i get half way or more with midi.
once sounds are fixed to audio, (for me anyways) they are less tweakable at their root source (VST instruments/effects)...
But, I can make different patterns from MIDI just shifthing the groove or quantization or sliding notes around the MIDI editor for a while.
I guess I feel less flexible when I get to audio for compostion's sake. I think you just should go with what you are more skilled with...?
duno. great topic OMFG and audio blog! =))
The problems saving patches and other midi data are a result of software designers abandoning midi.


When i was using Opcode's Studio Vision, i never once had a problem like that. Now that i am forced to use something newer i see that it isn't better.

yeah, do what suites you best. i can go either way; sadly i do not have a specific way of working, it's all very unorganized. but when i do work with MIDI, i find it very important to make the MIDI sequence as complete as it can possibly be. to me, any further editing done in audio after bouncing MIDI is for tweaking purposes, not arranging or composing purposes. kinda like when people say not to fix a badly EQed mix by Eqing the entire mix, but by EQing the individual tracks properly.

All audio here... I'm trying to get away from any 'performance' aspects to electronic music... so eliminating MIDI entry was the first thing to
go for me. ...well maybe I'll still have a MIDI bass or something... but not always! )

Everything I write starts out totally sequenced - and once I get maybe 2/3 of the way there (when all the composition and most of the arrangement is sorted) I render down to audio so I can manipulate it in more detail for the mix.

"midi seems more flexible but also hogs cpu ressources" - its the opposite raw audio is the resource hog, midi is the tiny legacy protocol

midi data iself ok, but what about the (vst) synth and fx it is controlling performing algorhytms for real time sound output

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