| StoreTags: snes, mario, music, super, megaman
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People who enjoyed reading this: eyesnine, lysdexic, KidQuaalude, Ochre, Unknownforce, jack123, jogn, daswesen, bb01, azarbayejani, RRine
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check out this crazy ass video. i think maybe the guy replaced some of the sfx, or pitched them, but still incredible!
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06/09/08
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eyesnine
how? why?
i wish i was more familiar with the game, i stopped playing these after super mario bros 3 for nes.
06/10/08
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KidQuaalude
i've seen plenty of these user-hacked autoplaying levels before (they are designed so mario will be propelled through the level without the player needing to do anything) but this is the first i've seen designed in sync with music...bonkers! that must've taken an age to do.
06/10/08
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KidQuaalude
btw - he didnt replace/pitch any sounds. those are all normal super mario world fx.
06/10/08
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kidgamma
i just noticed that sometimes when he hits multiple enemies in succession, the pitch goes down, whereas i thought it went up with each hit
06/10/08
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license
it looks like he's holding down the "run" button in some parts too. he must've hacked some elements of the engine in addition to the level & graphics, or practiced running through many many times.
06/10/08
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dylan
that is the sickness
06/10/08
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electrodan
"how?" is a reasonable question.
I really hope the game is programmed to do that... if anyone can operate that I'd be afraid for humanity.
otherwise, musically its pretty neat.
06/10/08
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kidgamma
i think musically, the second half of the video is the coolest, especially the megaman theme
06/10/08
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RogerRoger
Agreed on the hack/developer's kit whatever it is they've been using over there to build all those bootleg version to do this. I think it's like animation: People have used methods to synchronize things between sound and movement since well before Disney came along. I'd guess there's a sample of each sound effect and that was synced to the music without the game editor, then just the sound effect track was slowly converted into the level traversal. Do I get a cookie for that? Yoshi's perhaps?
06/10/08
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jogn
This guy had waay tooo much time.
06/11/08
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tunalicker
omg <-comment too short.
06/11/08
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kidgamma
oh yah i figured out the sfx thing, multiple sequences of successive hits occurring simultaneously
06/11/08
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Ochre
I can't believe that vid's ten minutes long. insane stuff bordering on the ocd.
06/11/08
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tmns
I don't get it.
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