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MPLS, Minnesota, USA
About me
Mechp is a fuckin poser. He makes beats, raps and does shit he calls "hip hop influenced instrumental music that has been kicked in the head by classic soul and spit on by 60's orchestral pop" .... wtf does that even mean?
Electronic Music personal: I need some feedback on this beat.
Store Written August 10 2011 , Tags: beats, WIPs, bangers, slangers, mangers
I need some feedback on the new beat I'm working on. Is it too noisy and compressed in the main part with all the instrumentation? I'm aiming for grimey and loose... but it's a thin line between raw and sloppy.

Any other wise observations, critiques, and compliments much appreciated!

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Comments
i think the kick needs to be louder or add a tighter more punchy layer to it
i like the distant gunshot kind of snare but maybe that needs a sharper sound adding too
but i guess it depends on what youre going for - maybe its fine as is
overall it sounds good but i wanted the kick and snare to jump out a bit more
Yeah, sounds good but I'm thinking the snare's too pitched down. needs a bit more punch
A high hat on the off beat later on might give it a bit of drive/funk too?
try making a send track with a very hi frequency hipass filter and some distortion after it. then try sending different bits to it. I've found this does wonders for your sound. (probably everyone else has been doing this forever though)

and some stereo width would be nice. like adding a few milliseconds of delay to the right or left channel so that whatever it's on seems to come from either side rather than the middle. I find this is quite swell on snare drums
Thanks for the great suggestions, dooders! I'll be back with updates.
It seemed a bit dense to me. I wasn't listening through good speakers or anything, but I found it a bit thick in the centre. You got the loose beat thing happening, but there seemed to be a lot of sound coming towards me.
I love all of the dirty details! I'd recommend only this:

Run with the dirt. Make parts of it as dirty as possible. But maintain, if not exaggerate the sense of space between some of the sounds. Layers of dirty sounds existing in a 3D space sound amazing.
i'd accentuate the sliding tuba or sax sample or whatever it is.
maybe drop a few elements out a few times when it does the slide. that might tighten it up just long enough to trick/convince the listener.
however, i don't think the programming is too loose, certainly not enough to call sloppy.

also, i think the pianoish loop is fucking great and would love to hear it kind of change proximity to my ears for a few little sections.
like maybe re-amp it a few times and punch different ones in and out. that might help create some dynamic space too.

the section at 1:44 is great. i'd let the bass drop out for it too.

ok, i'm just typing as i listen. not very in depth.
this is great mechp, love the flavor and cadence,

western zombie records.

i see a part to this song where it totally falls appart. it has a bit of same all over feel that works for it but should be broken at some point, so it can come back, STRONG
Needs more Tom Waits singing.

Otherwise, it sounds good.

I think maybe the bass line could come through a little stronger, though maybe that's just a matter of personal preference.
Nevermind - the bass comes through just fine on my headphones.


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