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Patchwork - The Sea and The City
Release
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Recursive algorithmic composition, live arrangement. Same guitar and flute sample sets as all my releases.
The city noise was recorded at King and Bay in the heart of downtown Toronto. If you're familiar with the city you'll notice the distinct sounds of the streetcars.
A couple of people commented on a previous release that this stuff may be better without the drums. Here you go guys, hope you like it!
This is the first major piece I've made since february, as I've been in school. I got a lot of inspiration from the computer classes I was taking, and it is reflected in my composition.
This is a new and exciting direction for me. Next on the list: I've got to get some new samples. I think this is four or five releases with exactly the same flute and guitar samples, not to mention the stuff I didn't release.
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Comments
05/30/07
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allumirati
The melodies are clear and evolving which makes it enveloping and mildly hypnotic. The ambient noises add visualization and feeling. Pretty cool.
05/30/07
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astroid
this is interesting and pretty.
please talk about the algorithm
05/31/07
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monkvolcano
i like this quite a bit.
05/31/07
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eyesnine
well, the algorithm's recursive. like nobukazu takemura does, but with software. i had him in mind when i made this. i wanted to give it the character of traditional japanese music. the chord and scale changes make it sound western though. i guess i can't escape my roots without giving up some of my favorite tools.
05/31/07
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eyesnine
what do you think of the art work? i did all the art for all my releases, and i haven't got any comments about it yet. i'm starting to get self conscious about it.
05/31/07
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monty
cool. mellow meandering soundscape.
paints a vivid picture in my head of what imagine your consciousness to be like.
i prefer the sounds to the artwork. but the artwork works. if u know wot i mean.
05/31/07
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eyesnine
The process behind making the art is what I based my music making process on, so there are natural parallels. The stylus broke on my tablet pc in february and i haven't been able to do anything since. nuts.
05/31/07
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AtlusZero
It feels good to listen to this. Subtle changes moveing in and out.
Nice
06/01/07
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mlbot
I love how the longer sound has this tendency to suck... not like suck as in be bad, but like its a sampled woodwind, played way down low, and you caught the player inhaling with his/her mouth still on the reed. Its an unexpected direction... everything kinda flows out... out... OUT...OUT.... out.... IN!
Its be cool if the twangy sound did something similar.... like just a short reverse addded to the tail of a note here and there. Well, maybe that'd be cool, i dunno... but thats my one suggestion.
Nicely done, very cohesive and yet nonrepetative... love the transition from slow and drawn out to fast and tapped out.
06/04/07
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gigamesh
I really like this...What software did you use? Did you actually have to program the algorithm or was it something that was already written? What kind of instructions does it contain?
07/12/07
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eyesnine
i use reaktor, and the whole thing is original work built from basic modules. there's a sampler each for the flute and guitar, a sequencer, and a mixer/16 track recorder. i did all the programming myself to save on cpu. i run this all on a 900mhz tablet pc and its all done live. i bring parts in and out using faders and change the sequencer parameters with knobs and buttons. the algorithms emulate something like a complex arpeggiator in the sequencer, with random, recursive and repetitious elements.
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