Vataff Project- Kalitz
Release
StoreTags: Vataff Project, ambient, techno
Author: AlephZero on May 15 2008
--> Vataff Project - Kalitz (AlephZ09)

link

Release Date: May 19th, 2008

E-flyer with free track for download: link

It's not often that a label can say it is releasing something that sounds like nothing ever made. With the release of Vataff Project's Kalitz, Aleph Zero is proud to say just that. Welcome to the dark mysterious forests of Bulgarian musician Victor Marinov's mind. In the age of instant hit tracks we invite you to an 80 minutes long journey out of this world. Arranged as one piece like in Vataff Project's live sets, Kalitz offers a true album experience.
The project has its own distinct sound, although it contains elements of psychedelic techno, IDM, trip hop & ambient, occasionally incorporating traditional Bulgarian instruments. Vataff's music is like nothing you've ever heard and it engulfs you in thick psychedelic atmosphere with alien sounds that sucks you into another world from the first note.

Track list:
1. Orpheus Forest
2. Inner Beauty
3. Plasticine Bird (album edit)
4. Kalitz
5. Patayasa
6. Mist
7. Dvabrakia
8. Utc
9. Orale

Release page is here: link

It is available online at:

link (USA & Canada)
link (Europe)
link (Japan, Asia & Australia)
link (Japan)

iTunes link: link

And also through Aleph Zero: link

In addition beautiful high quality print posters are available here: link
Comments

If you like critics in order to improve so it be. There is NOTHING not listened before nor is it an oustanding composer if not used in full computer machinery and some outside recordings of bulgarian instruments although there does not exist any typical bulgarian instrument at all. Good quality standard and a good base to expect some good music in the future but please go for true and sweating musicians and achieve a balance between technology and human made creations. All the psychodelics of the end 60s and early 70s may aplaud you after that.
I give you my aplause cause you are not afraid to experiment so just work more on music knowledge and less on technologies cause there exist already far too much background music for the elevators and supermarkets.


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