00.07.23
Release
StoreTags: ambient, experimental
Author: trapezoid2 on October 31 2006
--> Enjoy! And please leave a feedback. Thanks!
Comments

yeah.. its not bad, but i guess maybe i just like a bit more movement and development... you could maybe add a few more dimensions by utilising effects to bring sections in and out to give all the clinks and clunks a bit more sustance etc... panning and sounds are cool though. Just seems a bit like one long idea sometimes. Sound though if thats the idea.

Mmmm nice, I love the overall granular feeling. I wish some of the little pings had some bass... just some of them. Like if you used that track as a side-chain insert to an expander on some bassy synth.... just to give some of them a bit of BOOM without ruining the overall feel of the track.

liked the mood - not too creepy, but very cold and mechanical. clinical.

i thought the song was a bit long for the amounnt of material in there. some of the sounds repeated too often (the synthy ticking sounds particularly).

i think overall i'd add more detail and either have your layers be a little more robust/bold or have mroe layers. i like what you've done tho.

good feel, one or two more elements deftly threaded through with a sparing touch would make this "ace"

i'd be interested to know the process involved in making this, the chaotic nature of the ticky taps and underlying modulation. the ghostly pads add a nice dynamic. well done!

At first thanks for all comments. The process in making this was very simple...
a sequencer triggers the x-input-signal of a ringmodulator - the y-signal is a modulating osc. This generates the clicks and bleeps etc. The drones and "ghostly pads" are also made with a modular system. The delaylines/reverbs etc. are made with the t.c fireworx and some plugIns.

I have to agree with the others, but it's a great, creepy track. I'd also like a little more reverb in the mix, at certain places.


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