10/31/06
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mrmistermr
yeah.. its not bad, but i guess maybe i just like a bit more movement and development... you could maybe add a few more dimensions by utilising effects to bring sections in and out to give all the clinks and clunks a bit more sustance etc... panning and sounds are cool though. Just seems a bit like one long idea sometimes. Sound though if thats the idea.
10/31/06
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mlbot
Mmmm nice, I love the overall granular feeling. I wish some of the little pings had some bass... just some of them. Like if you used that track as a side-chain insert to an expander on some bassy synth.... just to give some of them a bit of BOOM without ruining the overall feel of the track.
11/01/06
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flies
liked the mood - not too creepy, but very cold and mechanical. clinical.
i thought the song was a bit long for the amounnt of material in there. some of the sounds repeated too often (the synthy ticking sounds particularly).
i think overall i'd add more detail and either have your layers be a little more robust/bold or have mroe layers. i like what you've done tho.
11/01/06
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astroid
good feel, one or two more elements deftly threaded through with a sparing touch would make this "ace"
11/02/06
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rayro
i'd be interested to know the process involved in making this, the chaotic nature of the ticky taps and underlying modulation. the ghostly pads add a nice dynamic. well done!
11/02/06
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trapezoid2
At first thanks for all comments. The process in making this was very simple...
a sequencer triggers the x-input-signal of a ringmodulator - the y-signal is a modulating osc. This generates the clicks and bleeps etc. The drones and "ghostly pads" are also made with a modular system. The delaylines/reverbs etc. are made with the t.c fireworx and some plugIns.
11/02/06
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tonearm
I have to agree with the others, but it's a great, creepy track. I'd also like a little more reverb in the mix, at certain places.